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Showing posts with the label character art

The Moon

I offered to 3D model one of my classmates characters as she has 4 characters in her final film. So I made Dalila's character, the Moon. I sculpted in ZBrush and used a mix of ZRemesher and Maya retopology to create the finished model which was smoothed in Maya. I had a lot of issues with the head piece and spent a long time trying to get it to look right until I eventually decided to use the Curve Strap brush in ZBrush to create layers around the head. I could make these low poly in ZBrush then just smooth them in Maya. Concept by Dalila Trovoada :  Block in: Adding Detail: Further Detailing: Adding shirt with transparency test: Retopoing:  Final Arnold Render: