I've been spending some time in ZBrush this week and last week to try and build up my character model. I'm actually really enjoying using it but it is quite difficult to get into the interface which is taking up more time than I would like. However, I really like working in it once I get going and have made some progress with my character.
I started with a really bad base mesh. I had made it in Maya but I was really unhappy with the topology so I Dynameshed it as soon as I took it into ZBrush.
Then I just continued to built up shapes and increase resolution.
Still a long way to go, but getting there!
I started with a really bad base mesh. I had made it in Maya but I was really unhappy with the topology so I Dynameshed it as soon as I took it into ZBrush.
Then I just continued to built up shapes and increase resolution.
Still a long way to go, but getting there!
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